Heist payouts changed.Here’s the new math.
The Kortz Center arrived with host-based weekly bonuses, lower repeat payouts for several favorites, and another Cayo rebalance. Official rules and early player-tested values are labeled separately below.
Bonus follows the host
Each listed finale gets its stronger payout when that host has not completed it in the current weekly period.
The third repeat hurts
For Casino, Dre, Cluckin’ Bell, and KnoWay Out, the first two weekly runs roughly match or beat the old combined take.
Cayo is the exception
It gets no weekly completion bonus. Primary values fell, while reported secondary values stayed unchanged.
First run versus repeat run
Amounts are gross unless the row explicitly says “host.” Casino and Doomsday takes still have to be split and pay support cuts. Temporary weekly 2× events are not included.
| Activity | Access | First this week | Later repeats | Change |
|---|---|---|---|---|
| Kortz Center HeistCommunity tested | Mansion + Art Studio | Observed GTA$1.95M primary | Observed GTA$365K primary | New — GTA$100K setup feeSecondary paintings and stealth change the final take. Primary paintings can be sold or displayed in your Mansion. |
| Cayo PericoCommunity tested | Kosatka | No completion bonus | GTA$400K–910K primary | Primary values reducedNormal-mode field reports: Tequila 400K, Ruby Necklace 560K, Bearer Bonds 616K, Pink Diamond 910K. Secondaries appear unchanged. |
| Diamond Casino — CashCommunity tested | Arcade | GTA$2,753,730 vault | GTA$1,480,500 vault | +30.2% first / −30% repeatGross vault take before Lester, support crew, buyer, and player cuts. |
| Diamond Casino — ArtworkCommunity tested | Arcade | GTA$3,059,700 vault | GTA$1,645,000 vault | +30.2% first / −30% repeatGross vault take before all cuts; actual collected amount depends on crew speed. |
| Diamond Casino — GoldCommunity tested | Arcade | GTA$3,365,670 vault | GTA$1,809,500 vault | +30.2% first / −30% repeatGross vault take before all cuts; two or more players are required for the finale. |
| Diamond Casino — DiamondsCommunity tested | Arcade; event target | GTA$4,711,938 vault | GTA$2,533,300 vault | +30.2% first / −30% repeatDiamonds are normally available only when Rockstar activates them. |
| Doomsday — Act ICommunity tested | Facility | Weekly host bonus applies | GTA$731,250 hard | Repeat take about −40%Gross finale take shared by the team; increased setup pay is separate. |
| Doomsday — Act IICommunity tested | Facility | Weekly host bonus applies | GTA$1,068,750 hard | Repeat take about −40%Gross finale take shared by the team; increased setup pay is separate. |
| Doomsday — Act IIICommunity tested | Facility | Weekly host bonus applies | GTA$1,350,000 hard | Repeat take about −40%Gross finale take shared by the team; increased setup pay is separate. |
| The Data Leaks / Dr. DreCommunity tested | Agency | GTA$1.1M host | GTA$900K host | +100K first / −100K repeatThe first two completions in a week total almost exactly the old GTA$2M combined payout. |
| Cluckin’ Bell Farm RaidCommunity tested | No property required | GTA$600K host | GTA$400K host | +100K first / −100K repeatThe first two completions in a week still total the former GTA$1M combined. |
| KnoWay Out — A Clean BreakCommunity tested | KnoWay Out mission chain | GTA$455,700 host | GTA$245K host | Two runs ≈ former payoutThe weekly bonus follows the host, as it does for the other activities in Rockstar’s list. |
| Oscar Guzman — The Titan JobRockstar rule | McKenzie Field Hangar | 50% completion bonus | Regular base payout | Weekly-first buffUnlike several repeatable finales, community analysis reports no base-pay reduction here. |
| Original apartment heistsRockstar rule | High-end apartment | 50% completion bonus | Regular base payout | Weekly-first buff + setup pay buffFleeca, Prison Break, Humane Labs, Series A, and Pacific Standard are all eligible. |
The no-bonus outlier
Rockstar confirms adjusted primary and secondary values plus a new weekly target-appearance cadence. Current player tests agree that primary values fell and secondary loot did not.
What players found after launch
Reddit supplied the missing payout numbers that Rockstar’s patch notes describe only as “increased” or “reduced.” These links are evidence, not official guarantees.
Player screenshots established the approximate 30% Casino and 40% Doomsday repeat reductions within hours of the patch.
Open reportA community breakdown shows many activities pay roughly the same across two weekly runs; the third repeat is where the loss becomes material.
Open reportA repeat run showed a GTA$365K primary after a GTA$1.95M initial target, before accounting for secondary paintings.
Open report