GTA//HEAD
Title Update 1.73 · July 14, 2026

Heist payouts changed.Here’s the new math.

The Kortz Center arrived with host-based weekly bonuses, lower repeat payouts for several favorites, and another Cayo rebalance. Official rules and early player-tested values are labeled separately below.

See every changed payout
What changed in one minute
Weekly variety now wins

Bonus follows the host

Each listed finale gets its stronger payout when that host has not completed it in the current weekly period.

The third repeat hurts

For Casino, Dre, Cluckin’ Bell, and KnoWay Out, the first two weekly runs roughly match or beat the old combined take.

Cayo is the exception

It gets no weekly completion bonus. Primary values fell, while reported secondary values stayed unchanged.

Reset cadence
Thursday
The weekly-first state follows GTA Online’s event-week reset.
Bonus owner
The host
All players benefit when the current host is still eligible.
Research snapshot
July 15
Early values can still be corrected as more clean runs are logged.
Payout tracker

First run versus repeat run

Amounts are gross unless the row explicitly says “host.” Casino and Doomsday takes still have to be split and pay support cuts. Temporary weekly 2× events are not included.

ActivityAccessFirst this weekLater repeatsChange
Kortz Center HeistCommunity testedMansion + Art StudioObserved GTA$1.95M primaryObserved GTA$365K primaryNew — GTA$100K setup feeSecondary paintings and stealth change the final take. Primary paintings can be sold or displayed in your Mansion.
Cayo PericoCommunity testedKosatkaNo completion bonusGTA$400K–910K primaryPrimary values reducedNormal-mode field reports: Tequila 400K, Ruby Necklace 560K, Bearer Bonds 616K, Pink Diamond 910K. Secondaries appear unchanged.
Diamond Casino — CashCommunity testedArcadeGTA$2,753,730 vaultGTA$1,480,500 vault+30.2% first / −30% repeatGross vault take before Lester, support crew, buyer, and player cuts.
Diamond Casino — ArtworkCommunity testedArcadeGTA$3,059,700 vaultGTA$1,645,000 vault+30.2% first / −30% repeatGross vault take before all cuts; actual collected amount depends on crew speed.
Diamond Casino — GoldCommunity testedArcadeGTA$3,365,670 vaultGTA$1,809,500 vault+30.2% first / −30% repeatGross vault take before all cuts; two or more players are required for the finale.
Diamond Casino — DiamondsCommunity testedArcade; event targetGTA$4,711,938 vaultGTA$2,533,300 vault+30.2% first / −30% repeatDiamonds are normally available only when Rockstar activates them.
Doomsday — Act ICommunity testedFacilityWeekly host bonus appliesGTA$731,250 hardRepeat take about −40%Gross finale take shared by the team; increased setup pay is separate.
Doomsday — Act IICommunity testedFacilityWeekly host bonus appliesGTA$1,068,750 hardRepeat take about −40%Gross finale take shared by the team; increased setup pay is separate.
Doomsday — Act IIICommunity testedFacilityWeekly host bonus appliesGTA$1,350,000 hardRepeat take about −40%Gross finale take shared by the team; increased setup pay is separate.
The Data Leaks / Dr. DreCommunity testedAgencyGTA$1.1M hostGTA$900K host+100K first / −100K repeatThe first two completions in a week total almost exactly the old GTA$2M combined payout.
Cluckin’ Bell Farm RaidCommunity testedNo property requiredGTA$600K hostGTA$400K host+100K first / −100K repeatThe first two completions in a week still total the former GTA$1M combined.
KnoWay Out — A Clean BreakCommunity testedKnoWay Out mission chainGTA$455,700 hostGTA$245K hostTwo runs ≈ former payoutThe weekly bonus follows the host, as it does for the other activities in Rockstar’s list.
Oscar Guzman — The Titan JobRockstar ruleMcKenzie Field Hangar50% completion bonusRegular base payoutWeekly-first buffUnlike several repeatable finales, community analysis reports no base-pay reduction here.
Original apartment heistsRockstar ruleHigh-end apartment50% completion bonusRegular base payoutWeekly-first buff + setup pay buffFleeca, Prison Break, Humane Labs, Series A, and Pacific Standard are all eligible.
Cayo primary targets

The no-bonus outlier

Rockstar confirms adjusted primary and secondary values plus a new weekly target-appearance cadence. Current player tests agree that primary values fell and secondary loot did not.

Hard Mode adds 10% to the primary target. Fencing, Pavel’s fee, setup cost, and loot-bag contents are not deducted here.
TargetNormalHard
Sinsimito TequilaGTA$400,000GTA$440,000
Ruby NecklaceGTA$560,000GTA$616,000
Bearer BondsGTA$616,000GTA$677,600
Pink DiamondGTA$910,000GTA$1,001,000
Fresh community reports

What players found after launch

Reddit supplied the missing payout numbers that Rockstar’s patch notes describe only as “increased” or “reduced.” These links are evidence, not official guarantees.

Reddit · July 14–15
Stats on the payout changes for Cayo, Casino, and Doomsday

Player screenshots established the approximate 30% Casino and 40% Doomsday repeat reductions within hours of the patch.

Open report
Reddit · July 14–15
The two-run math behind the weekly system

A community breakdown shows many activities pay roughly the same across two weekly runs; the third repeat is where the loss becomes material.

Open report
Reddit · July 14–15
Kortz Center repeat payout field report

A repeat run showed a GTA$365K primary after a GTA$1.95M initial target, before accounting for secondary paintings.

Open report
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